Game development

Godot anchor offsets

Generate Control offsets from a target rectangle and anchor fractions.

Your inputs

Start with an example

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Your result

Example result

How it works

Each offset equals the target edge position minus its anchor fraction × parent dimension.

A centered 200×100 control in an 800×600 parent uses offsets −100, −50, 100, 50 at centered anchors.

Limits

Uses an unscaled, unrotated parent rectangle. Containers and minimum-size constraints may override the final layout.